Parry Rougelite
Made by:
Marlon Campbell - Programming & Game Design
Zina Mcghie - Art
Kalil Nesbitt - Map Design & Game Design
Aaron Simpson - Quality Assurance
A game where your only way of attacking requires precise timing!
WASD - Movement
HOLD Shift - Precise Movement (Drains energy overtime)
F or Space - Parry
Press Escape at any time to quit.
(Note: You can only have up to 5 items!)
The Holy Knights are out for you. Get items, get stronger, and survive...
15 waves, good luck!
Status | Released |
Platforms | HTML5 |
Authors | AnotherProgram, R3V56 |
Made with | Unity |
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